Ugly Naked Guy (
uglynakedguy) wrote in
sliceoflie2018-04-16 03:45 pm
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Entry tags:
FAQ
F • A • Q |
SETTING → WHERE ARE THEY? Characters have been transported to an apartment complex in a "normal" New York City, with everyone living on the same floor. The year is 2018 and superheroes do not exist. → WHAT DO CHARACTERS HAVE WITH THEM? Characters come in new clothes, but with their costumes and respective equipment in their bedroom closets (if applicable). They have all their memories and all their abilities, and a new watch-like device opposite their dominant wrists. → HOW DO APARTMENTS WORK? Characters are not allowed to own an apartment by themselves. Apartments house a maximum of 2 people, and when characters first move in all common rooms contain only basic furniture. Individual bedrooms, meanwhile, are automatically adjusted to a character's liking, but only in terms of potpourri and colour schemes. Front doors are unlocked to all player characters, even if a character swears they locked it earlier. → WHAT CAN CHARACTERS DO WITH THEIR APARTMENTS? Anything! Characters are expected to decorate or modify it however they want, whether it's re-tiling the bathroom floor or getting kitchen appliances. Some To-do List items will include having to furnish the apartments, so characters are expected to fill it up eventually. Do note that the apartment space is limited, however, meaning modifications are also limited. Be creative with what you have! → CAN MY CHARACTER MOVE OUT? No. Any attempts to respond to apartment/roommate ads will fail, and face-to-face interviews will always result in denial. Furthermore, if a character attempts to switch rooms on the same floor, they'll find every time they walk through another apartment's front door with their stuff, the stuff has disappeared from their hands and re-appeared in their apartment's living room floor. → CAN MY CHARACTER LEAVE NEW YORK? No. They'll find an invisible barrier keeping them from leaving the city, whether horizontally or vertically (with the vertical barrier being similar to the top of a dome). |
TO-DO LISTS → WHAT IS THE TO-DO LIST? Characters are transported for some unknown reason from various canon points to fill out a mystical "To-do List" made just for them. They find this almost immediately upon waking up in their apartments. → WHAT IS ON THE TO-DO LIST? Lists include various mundane, everyday things, with examples ranging from "do laundry at the laundromat 4 times" to "transport 5 Uber passengers" to even "get a job as a deep fryer at McDonald's". OOC-ly, characters receive new things to do every month, with the number of new things depending on how much they've already accomplished the month before. → WHAT DOES THE TO-DO LIST LOOK LIKE? It's a checkbox-style list, with checks added into the boxes automatically whenever a character completes an item. Characters each have their own list, with their names written nicely on top. → HOW ARE ITEMS COMPLETED? Threads must be made to complete an item on the list. The endings to these threads can be handwaved, but there must be 6 comments in total (including the starter). If an item says to do something more than once, only one instance of doing it is required to be threaded. This means that if the task is to take the trash out 5 times, 4 times can be handwaved and only 1 time has to be threaded. Additionally, you can complete more than one item in a thread, but the character must be written doing the additional items, even if it's only in passing rather than in detail. So you can have a thread dedicated to taking someone out shopping with the shopping and taking them home written out in multiple tags, and then add "before going to bed, Cyclops remembered to take the trash out" at the end. This will count the trash-taking as a completed task. These "in passing" tasks are limited to one per thread, however, and must also make sense within the context of the thread. If the shopping thread did not end with Cyclops going home, then he couldn't have been able to take the trash there out. → IS THE TO-DO LIST... NORMAL? Sure, if you don't count the fact that new things seem to pop up every month by themselves. Also, it seems as if tampering with it won't do any good -- the list can't be damaged or modified no matter how hard you try. You can't switch lists, either. If you try to throw it away, it'll just show up somewhere in your apartment where it can be easily seen a few seconds later. You can't be rid of it, sorry! → WHAT HAPPENS WHEN CHARACTERS FINISH EVERYTHING ON THEIR LIST? Congratulations, your character gains a level! They'll get 10 new tasks to accomplish in the next month... well, that and 5 new tasks per new character that enters the game. → WAIT, "PER NEW CHARACTER"? Yeah, every new arrival means 5 new tasks for the ones already in-game. You're allowed to hate them for that. → SO WHAT IF THEY DON'T FINISH EVERYTHING? Oof. These characters only get 5 new items the next month, but will have to finish those along with the previous items in order to level up. → CAN CHARACTERS HELP OTHERS FINISH THEIR TASKS? Yes! In fact, it's encouraged, especially for characters that have already done all they have to do. |
LEVELS → WHAT ARE LEVELS? There are two levels: the Individual Level, which differs from character to character based on the tasks they accomplish; and the Collective Level, which is the maximum level that all characters have achieved. So if you have three characters of individual levels 7, 4, and 3, their collective level will be 3. Characters arrive in-game at level 1. → WHAT IS THE POINT OF LEVELS? The higher the individual level, the more difficult a character's tasks become. The higher the collective level, the sooner characters get to go home. → WHAT ARE THE MECHANICS FOR LEVELLING UP? You can only level up once a month once you've finished all the tasks on your To-do List. The only exception is when higher level characters boost lower level characters, but this only works until they're the same level. This means that a level 10 character can only boost a level 1 character's process until they also reach level 10. → WHAT LEVEL DO CHARACTERS HAVE TO BE TO GET HOME? This is kept secret for now. |
THE WATCH → WHAT IS THE WATCH? The Watch does basic game-related things: allow characters access to a network by connecting to their phones/computers as a log-in ID and password in one, keep track of the individual and the collective level, alert characters when and where heinous crimes are being committed, and also announce a tell-tale, yet cryptic A BOSS IS APPROACHING -- video game style. The Watch also translates languages for beings that use "alternative" means of communication, like Lockjaw (who barks) or Krakoa (who tends to "speak" by growing specific plants). Doop, however, who speaks a language that can be learned, can choose whether to be translated or not. Translations can be made into audio in a Siri-like voice or into text for easier use of the network. Also, you can't take the Watch off. You can try, but it'll pop back up on your wrist in the same bizarre way the To-do List does if you attempt to be rid of it. → WHAT ARE BOSSES? Bosses appear every collective level that is a multiple of 5 (i.e. Level 5, level 10, level 15, etc.). Characters are expected to fight them, lest everyone lose 5 levels. Being defeated by a boss means losing 3 levels. → DO CHARACTERS ONLY FIGHT WHEN BOSSES COME? Nope! As earlier stated, the Watch alerts characters to crimes going on in the city as well. Yes, it's up to them whether they want to fight crime or not, but fighting crime will grant them random goodies ranging from "$10 off groceries" to "a free trip to the spa" to "2 hours of no-consequence power usage". If you're lucky, you might even get to tick an item on the To-do List without actually doing it! → ARE SUPERHERO IDENTITIES PUBLIC? Nope! Every time a civilian finds out about someone's identity, that's an additional 5 tasks for everyone to do. Not just you as an individual, but literally everyone. → WHAT ABOUT VILLAINS? Villains have to work together with heroes. For all intents and purposes, in this setting they are technically "heroes", and doing villainy things to disrupt the peace net consequences for everyone. Heroes are welcome to try and stop any villains that try to do evil things! |
DAY-TO-DAY → DOES MY CHARACTER NEED A JOB? That's right! Characters are randomly assigned jobs upon getting in, and are randomly switched to new jobs (if their To-do List doesn't specify what new job they need) every time they gain a level. Even characters that wouldn't conceivably be accepted in establishments (e.g. Hawkeye's dog, Lucky) can go to work using in-game suspension of disbelief, with the caveat that players must find ways for characters to do their jobs in some capacity or other. For boost levelling, characters only switch jobs when they reach the end of the month. → DO THEY EARN MONEY FROM JOBS? Yes! The value doesn't depend on the kind of job you do, but rather your individual level. This means a level 1 character assigned to work as a doctor earns less than a level 5 character working as a street cleaner. → DO THEY NEED TO BE GOOD AT THEIR JOB? Nope! Jobs are very literally randomised, meaning that characters may be assigned jobs completely out of their skillset. Using the doctor example, your character is free to ask other characters for help if they don't know what medicines to prescribe, how to perform surgery safely, etc., because making a mistake at work has its own set of consequences, including -- you guessed it -- more tasks to do. → WHAT IF THEY WANT TO DO CHORES BESIDES THE ONES ON THE LIST? Totally fine. They don't get any credit for it, but it's nice to know some of them are responsible! |
MECHANICS → HOW DO WE APPLY? Reserves are open the last week of each month (the 23rd to the 30th/31st). Apps happen the first week of the following month. Players are allowed to to bring 2 characters at most into the game. → WHAT CHARACTERS ARE ALLOWED? Any canon characters from the Marvel 616 universe are allowed. Rule 63s, OCs, and characters from non-Marvel 616 canons -- including alternate realities from the comics and any Marvel television or cinematic adaptations, whether live action or animated -- will not be permitted at this time. Characters that were in non-616 universes and were brought to Earth-616 are allowed, so long as you play them at a canon point where they're already in the 616 universe. This means that if you want to play Old Man Logan, you will have to pull him from recent issues where he's been pulled to Earth-616, and not from the Old Man Logan series of comics. Similarly, if you want to play Earth-295 Sabretooth (who was only in Earth-616 for a few issues), you need to pull him before he returns to his home universe. → DO WE NEED PLAY-BYS? Nope! You can have PBs, comic icons, both at the same time, etc. Go wild! For now, however, we do not accept doubles of PBs. → WHAT ARE THE RELEVANT COMMS? ![]() ![]() ![]() ![]() → HOW DO WE DO AC? Posts appear every month on the OOC comm linking players to an Activity Masterpost. Players not on hiatus are expected to check-in with how many tasks they've accomplished (if any) with links to the threads they were done in. There is no minimum number of comments or threads required. → WHAT ABOUT CANON UPDATES? Characters are able to canon update the day after the request has been approved by a mod. → HOW DO HIATUSES, DROPPING, AND RE-APPLICATION WORK? Hiatuses and drops happen on the hiatus/drop page. Hiatuses can last for two months at most. There is no banning for re-applications at this time. |
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